■SRDより引用
Pounce
When a creature with this special attack makes a charge, it can follow with a full attack?including rake attacks if the creature also has the rake ability.
■Rules Compendiumより引用
Pounce
When a creature that has this extraordinary special attack charges, it can still make a full attack even if it charged while restricted to a single action. All its attacks receive the +2 bonus on attack rolls gained from charging. 【If it uses its attacks to successfully start a grapple, and it has the rake ability, it can also make rake attacks.】
Can a factotum (Du 14) use his “cunning insight” to
boost his save outside of combat (for example, against a
poison trap)?
Yes, you can use such abilities outside of combat. An
“encounter” is more than a combat, but it also includes any
other significant event in the game such as stopping to bash
down a door, navigating a rickety bridge, or dealing with a trap.
If the characters have a minute or two to catch their breath and
rest, assume that the last encounter has ended and all per
encounter abilities refresh.
訳者の方は「a minute or two」を「わずかな時間」と訳されたようで、間違いではないと思いますが、
これって直訳すれば「1,2分」なので…
やはり「1遭遇につき1回」系は、戦闘外では「1分に1回」が妥当なのでしょう。
I have two questions related to the factotum (Du 14) and
sneak attack:
1. Can a factotum spend more than one inspiration
point on cunning strike to gain more than 1d6 points of
sneak attack damage?
2. Can a factotum of 19th level use cunning brilliance to
emulate a rogue’s sneak attack ability?
Answering your questions in order:
1. Yes, you can use multiple inspiration points to gain
additional sneak attack damage.
2. It’s reasonable to assume that sneak attack is an
extraordinary ability. When in doubt, the DM should decide if
an unmarked ability qualifies. Anything that lacks a clear,
supernatural element should be fair play.
ルールズコンペンディウムのつかみ強化の項目より
Whenever the creature makes a successful grapple check
to deal damage, it deals the damage indicated for the natural
weapon that it used to make the improved grab. If the creature
also has the constrict ability, it deals damage from the
constrict attack in addition to damage dealt by the natural
weapon used to grab.
「ダメージを与えるための組みつき判定に成功したときは、つかみ強化に用いている肉体武器に示されているダメージを与える。
締めつけ能力も持っているなら、それに加えて締めつけダメージも与える」
なので、組みつき判定が3回とも成功した場合
(2d6+18+3d8+12)*3
になるので、こっちの方が普通に全力攻撃するよりダメージ期待値上…のはず。
この場合引っかきの出番が全くないけど…
>>1523
ごめん、「ヒールで治るがパナシーアで治らない:知能低下、毒」について
呪文大辞典(日本語訳)持ってないので教えて欲しいのだけど、↓の部分の訳かな?なんて書いてある?
>It negates sleep effects and the effect of the feeblemind spell, and ends any additional effects from poison, as the neutralize poison spell.
「negate=打ち消す」だから、多分睡眠ともどもフィーブルマインド(知能低下)解除するでいいはずなんだけど。
あと毒も解除可能じゃないのかな?(ただし既に入っている能力値ダメージは治らない、と)
あと調べて気付いたのがパナシーア、Miniatures Handbookにも載ってたんだけど、そっちにあった
>It does not remove conditions caused by spells of 7th level or higher, or by spells or effects that cannot be dispelled.
の文章がSpell Compendiumで丸々削除されてるんだな。