skill dgs3
{
func = missile
special = 1000
bom = on
missile = on
range = 0
speed = 0
image =b_holy2
center = on
d360=on
w = 1000
h = 1000
a = 100
hard = 25
time = 200
next = dgs3_nt
str = magic*1
}
skill dgs3_nt
{
image = down
anime = 6
w = 32
h = 32
a=150
time = 25