レス数が1スレッドの最大レス数(1000件)を超えています。残念ながら投稿することができません。
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>>42
入れ替えたら今度は6xが出ない???
6yのCNSです、どなたか原因わかる方アドバイスお願いします。
;鉄球落とし中段
[Statedef 260]
type = S
movetype= A
physics = S
juggle = 1
velset = 0,0
ctrl = 0
anim = 260
poweradd = 30
sprpriority = 2
facep2 = 1
[State 260, 音を鳴らす]
type = PlaySnd
trigger1 = Time = 1
value = 0, 0
[State 260, ヒット定義]
type = HitDef
trigger1 = AnimElem = 7
attr = S, NA ;立ち通常打撃(Standing, Normal Attack)
damage = 40, 0
animtype = Medium
guardflag = HA
hitflag = MAFD
priority = 3, Hit
pausetime = 8, 8
sparkno = 0
sparkxy = -10, -76
hitsound = 5, 0
guardsound = 6, 0
ground.type = High
ground.slidetime = 5
ground.hittime = 30
guard.hittime = 20
ground.velocity = -4
airguard.velocity = -1.9,-.8
air.type = High
air.velocity = -1.4,-3
air.hittime = 12
[State 260, ステート変更]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1
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