Enutrof:
Corruption:The condition "Corrupt" preventing re-launch the Corruption spell for several laps is now applied as the other allies Enutrofs present in the fight to improve the readability of the combat log.The spell now has a state "Weakened" on the launcher for the current turn.
This condition prevents the caster to use a weapon.The minimum range of the spell is 5 boxes.
The maximum range of the spell is 8 squares.The range of the spell is changed.The spell points invested are returned.
Shovel Animated:The invocation of damage occasioned more thrust to prevent it from causing damage rather push instead of moving target.
Shovel Throwing:The critical hit rate is now 1 of 40 at 1-4.The range increases to 3 at 1.The damage on both normal is increased at all levelsThe critical strike damage is increased at 1-4.The number of start up two passes per target.
Backfill:The AP cost increases to 5 at 1-3.The number of start up by going round to 2.The critical hit rate is now 1 of 30 at 1-4.Damage in a normal and a critical hit is increased at all levels.The size of the effect increases to 2 at 1-4.
Prime of Life:The AP cost increases to 3 at all levels.The theft of critical hit by PM 1.Damage is increased on both normal and critical levels 1 to 4.The critical strike damage is increased to level 6.The spell points invested are returned.
Pandora's box:The AP cost increases to two at 1-4.The retry interval increases to 8, 7, 6, 5 and 4 towers at levels 1, 2, 3, 4 and 5.PV gains are increased on both normal and critical levels 1-5.
Living Chest:The range increases to 2, 3, 4, 5 and 6 cells at levels 2, 3, 4, 5 and 6.Invoking now has PM.The behavior of the invocation becomes aggressive type.
The invocation of the elemental resistances are increased at all levels.The hit points of the invocation is increased at all levels.
The fate of the invocation causes Prospecting now (plus bonus Prospecting) damage in a cross-size around the caster and the enemy only. Damage is indexed to the percentage of missing PV Powered's Chest.
* The spell of a turn now reduces the duration of the effects of the target in a normal and a critical hit.
* The AP cost increases to 4 at all levels.
* The minimum 4 passes at all levels.
* The maximum number of shots per round goes to 2.
* The maximum number of shots per target goes to 1.
* The critical strike chance is now 1 of 40 at all levels.
* The damage is increased at all levels.
* The spell points invested are returned.
* May only be stacked once.
* Spell point returned.
# Corruption :
* Weakness now last two turn.
* Spell point returned.
# Acceleration:
* May only be stacked once.
* Range is now 6,7,8,9,10,12 at level 1 through 6.
* Range modifiable.
* Last one turn at all level.
* Cost 1 AP at all level.
* Cooldown is now 8,7,6,5,4,3 at level 1 through 6.
* MP bonus on normal hit is now 1, 1, 2, 2, 3 and 4 at level 1 through 6.
* MP bonus on critical hit is now 2, 2, 3, 3, 4 and 5 at level 1 through 6.
* Spell point returned.
敵の無限バフについては
Following the modification on the unbewitchment system, the infinite duration on monsters' spell now has a finite duration (Generally between 4 and 6 turns).
# The status of the combat options (Tactical mode, for example) is now saved throughout the game session.
#Invisible characters are now visible to their allies (but won’t block their line of sight).
#The duration of spell effects is correctly updated in spectator mode.
#When a carried character disconnects, they are once again visible upon reconnect.
# Carrying a character no longer inverts the turn order numbers
# AI can now use offensive AoE spells better, monsters and summons will try to target the lowest number of allies with an offensive spell.
#Pandawas now correctly switch to Creature Mode when under the effects of Boozer.
# The animations of attacks with weapons are now displayed correctly.
The AI controlling spells which target the caster and affect a cross -shaped area of effect is improved
The Enutrof 's Living Chest , for example , correctly casts its spell, and Kanigloos move properly to use their attraction spell .
Living Chest:
The spell can be renewed every 9, 8, 7, 6, 5 and 4 turns at levels 1 to 6.
When the spell is cast, if there is a Living Chest ally already invoked, then it is replaced by the new Living Chest.
Time's cooldown is shared among all allies (if Enutrof launches a lot, then all other allies suffer Enutrofs time's cooldown).
The spell points invested are returned.
Unsummon:
The spell no longer affects roublardes bombs.
The spell points invested are returned.