レス数が1スレッドの最大レス数(1000件)を超えています。残念ながら投稿することができません。
初心者さんの質問スレ2
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こんな文章がよく出てきます。
これってなんでしょうか?
Build AmericasArmy_Build_[2004-06-01_02.01.01]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2402 MHz with 750MB RAM
Video: Intel(R) 82852/82855 GM/GME Graphics Controller (3514)
General protection fault!
History: FActorSceneNode::Render <- UCanvas::execDrawActorClipped
<- (AAPersonnelJacket_Weapon Package.AAPersonnelJacket_Weapon @ Function AGP_Interface.AAPersonnelJacket_Weapon.InternalDraw : 025B)
<- UObject::ProcessEvent
<- (AAPersonnelJacket_Weapon Package.AAPersonnelJacket_Weapon, Function AGP_Interface.AAPersonnelJacket_Weapon.InternalDraw)
<- UObject::ProcessDelegate<- GUITabControl::Draw
<- (AAGUITabControl Package.AAGUITabControl) <- UGUIMultiComponent::DrawControls
<- (AAPersonnelJacketPanel Package.AAPersonnelJacketPanel) <- GUIMultiComponent::Draw
<- (AAPersonnelJacketPanel Package.AAPersonnelJacketPanel) <- UGUPanel::Draw
<- (AAPersonnelJacketPanel Package.AAPersonnelJacketPanel)
<- GUITabControl::Draw <- (GUIVertTabControl Package.GUIVertTabControl)
<- UGUIMultiComponent::DrawControls <- (AAMainMenu Package.AAMainMenu)
<- GUIMultiComponent::Draw <- (AAMainMenu Package.AAMainMenu)
<- GUIPage::Draw <- (AAMainMenu Package.AAMainMenu)
<- GUIController::NativePostRender
<- UInteractionMaster::MasterProcessPostRender
<- FPlayerSceneNode::Render <- UGameEngine::Draw
<- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick
<- UGameEngine::Tick<- Level Untitled <- UpdateWorld <- MainLoop
<- FMallocWindows::Free <- FMallocWindows::Realloc
<- 796D7241 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
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