A 3-mission pre-story of R307. Featuring the main character's brother and how the war started.
This time the script is in English. We also made improvements on muiltiple images.(such as changing VOCALOID to VOCAL[]ID)
After careful check, now every single file in this package should be safe for distribution.
Furthermore, a series of new models had been implemented.(New flak/msl/gun/lovers etc.)
See readme.txt for reference and credits.
Note:
1.We own a license to use yukikaze mecha textures for demo purposes, and they will not show up in the completed version.
2.Hatsune miku aircraft is an omake and will only show up in the demo, of course, GWB is self-responsible for this.
3.The RAD bgms in the package are free music, NOT from RS3.
4.The package contains no EXE or bin file.
Hope you all like this demo. Try beat all 3 difficulties for a complete 30-weapon collection.
Sorry for the long absence. Since the end of October most of our staff had been fighting over new contracts(WGA strike). The work regarding R307 is still in progress, but the chance we can master-up before the end of this year is closely minimum.
The translator we hired to translate English text into Japanese is now no longer working for us, leaving the work half-done. And the scenario team says they cannot further reduce the scenario numbers(already 17). So we decided to go back to where we started and delay our release. Which brings the size of our whole package back to 1g+ and nearly 50 scenarios.(I think 1g is already too much for RSO2 to accept?)
We hopefully would be able to master-up by the end of spring 2008(by that time we would buy a license from rectangle to legally distribute RSE. It seems Mr.Denpro's mail filter is far too powerful to go through?). And we would like to hire someone who can translate English to Japanese, too.
Anyway, the only part of our crew which is not working at this time would like to at least offer some help to RSO2. If anyone needs custom models/textures such as aircrafts/ships/whatever, you can write down your request in detail, and I will make it for you (free!). We also offer varies sound effects and 2d portraits.
GWB studio itself is located in Los angeles, California, USA.
But since we already gave up the plan to release the package in disc format. Physical location doesn't matter anymore.
Once again we DO NOT consider illegal distribution of copyrighted materials via p2p as a proper method and WILL NOT even plan to do this ever in the future. I must apologize for we might have delivered messages easy to be misunderstood in our previous conversation.
Currently we're planning to:
Finish the package in 2008 spring-->Translate from English to Japanese-->Use DSLite.com to offer downloads for both English and Japanese package.(I heard it's the best way.)
We would update our site with more info about game content as soon as all our crew get back to work.
And finally to solve all the problem, we would buy a license to legally include RSE with the package if we have to.
>>Users All
通信時の負荷軽減については現在取り組んでいる最中なので少々お待ちください。
今はちょうど安定化作業が終わって、次に最適化に入るフェーズですので、経験上、負荷は1/3くらいになるはず。
※「どこでコケたのか」を明確にするためmemcpyしまくっていたので、可能な限りバッファを使いまわす方向で調整中。